All the music files ( ADX) is in one file, BGM.AFS, in the final, it's all separate files.
Big's demo starts in a different location.
Amy's demo plays Final Egg instead of Hot Shelter.
Gamma's demo plays Red Mountain instead of Windy Valley.
Gamma's demo appears as the fourth demo and Amy's as the fifth.
The demos used for Amy and Gamma in the final are swapped in this version.
Due to the game lacking a demo featuring him because of this, Knuckles' theme goes unused in the demo.
The third demo uses the prison scene with Amy and Gamma.
In this version, it's dusk in Station Square (rather than night) and Tails' theme is playing.
The second demo uses the Casinopolis cutscene with Sonic and Tails.
The cutscenes and levels chosen to play throughout the demo sequences are different to the ones that play in the final game: The SEGA logo doesn't appear when first loading the game, but shows up normally before the opening movie after that. In the final, they can be skipped by pressing any button. This means that the introduction movie as well as the cutscene/level demos are unable to be skipped. That old Windy Valley is in this version, along with lots of other interesting changes.Īs this is an autodemo, the game doesn't react to the player's input at all.